A volcano has erupted out of the sea, and monsters once again roam the land, directed by an unseen malign intelligence whose name is discovered written in blood on a ghost ship: EXODUS. Lord British has united Sosaria under his banner after the cataclysmic upheaval of Minax’ defeat, and is busy sending expeditions out to map the world when the darkness looms up stronger than ever before. It?s a much more developed and more mature game, where the story for the first time is integral to the actual gameplay. As he usually did, Richard Garriott threw out all the old code for Revenge of the Enchantress and started fresh with the programming for Ultima III he claims often in interviews that the point of these older games was to ‘teach Richard how to program’ and the focused concept, tight design and graphical and story advances make Exodus a joy to play even decades later. The foul offspring of Mondain and Minax comes forth to revenge itself upon the world, and your band of adventurers has answered the call to stop him!Įxodus is really the first game in the series to have aged well, and could be considered the first “modern” CRPG. The sky darkens, an island of fire rises from the depths, and on the deck of a derelict ship a name is found written in blood: EXODUS. Such were the only words to escape the lips of the shattered man, found wandering outside Lord British’s castle. From the depths of Hell, he comes for vengeance!
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